12/5/2023 0 Comments Xenominer swarm tutorials![]() ![]() I'd still do the same even if none of the bugs I mentioned were fixed. That's how much I love the game and think it's good. If you told me that they'd never add another cosmetic, mission, weapon, or any other piece of content, and that I'd have to spend a hundred to keep playing I'd do it in a heartbeat. There's a lot of little frustrating things likeġ) yeeting a mule leg or gunk seed into a ravine because your character automatically throws it as soon as you picked it up.Ģ) game volume going to near-mute on salvage or elimination with mission control stuck on screenģ) engineers turret ammo just not showing sometimes.Ĥ) Doretta's health not showing damaged at timesĥ) mouse clicks/right trigger not firing the weapon on first press at times I'd be fine if they didn't add anymore content the next update (I know this coming one is set) and just focused under the hood. ![]() The ability to enable friendly fire on the Autocanon. Let us "goomba stomp" the damned bugs! Especially if we are falling from high enough to take fall damage. Also, let us purchase 1 or 2 Empty Matrix Cores per week for a stupid sum of credits. Obviously more pickaxe parts, cosmetics, weapon frameworks and mods/OCs. I'd love more unique voicelines that relates to specific mods/OCs as well. I love the idea of looking at a fellow dwarfs gun and being able to approximately figure out what sorta build they're running. Perhaps some OCs just change the muzzle flash, or some adds a green glow and a nuclear warning sticker (Looking at you Fat Boy). More unique details on the actual weapons models that reflect the mods/overclocks equipped on them. Let Brood Nexuses spawn upside down as well as right side up. Make ebonite glyphids a very rare spawn in swarms of otherwise regular bugs. ![]() Electric Exploders? Y E S! Different elemental types of Bulks (Radiation Bulks would obviously blow up way bugger than usual), perhaps different colored Wardens that buff defenses or attack power. The same holds true for most other enemy types as well. Make an "Undeadnought" which is basically a dreadnought husk possessed/overtaken by some weird alien parasite, giving it weird movement and unpredictable attacks. Give us more types of dreadnoughts! Make different elemental version of the OG/Prime, make a weird mutation "Dreadworm" where the legs have disappeared and it burrows like the Trawlers, but shoots like the Spitballers. While it is already an 11/10 for me, heres a few things that make it even better for me. ![]()
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